AI Insights · Timothy · July 2024
Top 5 Shopping Games in Spain: Q2 2024 Performance Review
Explore the performance of the top 5 shopping games in Spain for Q2 2024, including trends in downloads, revenue, and weekly active users.
In Q2 2024, the top 5 shopping games on a unified platform in Spain showcased diverse performance metrics in terms of downloads, revenue, and weekly active users. Here's a detailed look at each app's performance, based on data from Sensor Tower.
Supermarket Manager Simulator, published by Digital Melody Games, experienced a notable fluctuation in revenue, peaking at around $1.4K in early April and ending the quarter with $626. Downloads saw a sharp decline from 40.8K in the first week to 3.4K in mid-May, before rebounding to 10.4K by the end of June. Weekly active users followed a similar trend, starting at 43.3K and reaching a low of 14.8K in late May, then increasing to 23.1K by the end of the quarter.
Idle Supermarket Tycoon-Shop from Codigames showed relatively stable revenue, with minor peaks and troughs, starting at $198 and closing at $138. Downloads decreased from 2.2K in early April to 684 in mid-June, finishing at 1.1K by the end of the quarter. Weekly active users also saw a downward trend from 7.8K to 3.5K, with a slight uptick to 4.1K in the final week of June.
Manage Supermarket Simulator, a newcomer from Zego Studio, saw impressive growth. Revenue steadily increased from $38 in late May to $589 by the end of June. Downloads surged from 13.8K to a remarkable 91.7K over the same period. Weekly active users mirrored this growth, starting at 5.8K and skyrocketing to 148.1K by the quarter's end.
My Mini Mart by Supersonic Studios LTD had modest revenue changes, peaking at $110 in mid-April and ending at $90 in late June. Downloads fluctuated, starting at 1.5K and rising to 2K by the end of the quarter. Weekly active users remained relatively stable, averaging around 3.5K to 4.5K throughout the quarter.
Supermarket: Shopping Games from Hippo Kids Games showed consistent performance. Revenue varied slightly, peaking at $90 in early June. Downloads ranged from 2.4K to 1.9K, with a peak of 2.5K in early June. Weekly active users remained fairly steady, ranging from 7.6K to 9.2K, with a slight dip towards the end of the quarter.
For more insights and detailed analytics, visit Sensor Tower.